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Launch Pad 2.0 released

Monday, November 7th, 2016

I have updated Launch Pad with some interesting new features.

“Get on Github, they said. It’ll be fun, they said…”

Saturday, March 26th, 2016

I have decided to discontinue updating JewelScript on Github for the time being.

Declaring local variables with ‘auto’

Saturday, March 19th, 2016

JewelScript 1.4 adopts the auto keyword known from C++11.

Disposable objects: semi-destructors added

Saturday, March 19th, 2016

JewelScript 1.4 supports disposable objects.

Saving byte-code in NBT format (Named Binary Tag)

Sunday, February 28th, 2016

Starting with JewelScript 1.4, the binary format for saving and loading byte-code will change to NBT format.

JewelScript monolithic version

Tuesday, February 23rd, 2016

Using JewelScript in your project has never been so easy!

Support for delegating constructors added

Tuesday, February 16th, 2016

JewelScript 1.4 supports delegating constructors. A delegating constructor is a constructor that calls another constructor of the same class during initialization time, in order to simplify and generalize initialization of the instance.

JewelScript 1.4 “Runtime Overhaul”

Monday, January 18th, 2016

About upcoming changes in the next version of JewelScript.

LauchPad update released

Monday, August 10th, 2015

Bug fixes and new options have been added to the application.

Render World goes 3D

Monday, August 3rd, 2015

I have updated the “Render World” effect for IrfanView Sandbox 1.3 with global lighting. With striking results.

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